Blackjack Handbook

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  1. Blackjack Handbook
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An egg-salad sandwich.

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That's how long it took the jury to find me guilty on all charges.

After both closing arguments, the judges gave the jury a series of instructions, and with that, the case was over. A dozen armored guards with shock staves escorted my attorney and me into a holding cell, where I ordered an egg-salad sandwich and an iced tea for lunch. As soon as I had taken the final bite of my meal, a bailiff entered the room and informed us that the jury returned a verdict. My lawyer's reply was classic:

'Fuck them,' he said, knowing that such a fast verdict, based on over 1,300 charges, could only mean one thing: Guilty on all counts.

The jury found me guilty for everything I had done, and for a few of the crimes my former companions Cool Hand Luke and Influx had committed in the weeks leading up to our ordeal, days and weeks before we had met. The jury found me complicit to conspiracy charges for crimes I hadn't even known were occurring. They were thorough like that.

I was also found guilty of murdering Influx, Cool Hand Luke, Dr. Retcon and his daughter, Dr. Evelyn Walsh; and of killing the real bad guy of the whole affair, Dr. Zundergrub – who I knew was still alive. The jury even convicted me of killing Mr. Haha, who was a robot and not alive to begin with. They also got me for first degree murder charges for two dozen heroes that died on Hashima, including those that Baron Blitzkrieg and his bunch killed; for hundreds of oil rig workers – even though their blood fell squarely on Zundergrub's hands; a dozen German anti-villain commando; and even Gentleman Shivvers, who was a cold-blooded bastard in his own right.

It didn't matter to them that I was the actual hero of Hashima, that I had saved the world from Dr. Retcon's insanity. No one cared. They had me sit for their circus trial and take the blame for everything.

The whole thing was stacked against me. When they read the charges at the start of the trial, the judge insisted the court reporter read them all. It took three days, despite my attorney's protestations and willingness to stipulate to them all. When it came time to read the verdicts, once they were finished humiliating me, the judge allowed the charges to be divided into six categories, to speed up the proceedings. They read the guilty verdicts, set a date for sentencing six months in the future, and sent me on my way.

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I wanted to rip out of my manacles, to throw a few bodies around, and say my goodbyes by redecorating the courtroom with entrails, but they had anticipated such a move and had almost fifty armored guards in court that day. I was surrounded by a forest of gunmen, in case I got any funny ideas.

Winner

But I did say one thing.

My attorney didn't want me to take the stand and I took his advice. In his words, there was nothing to be gained; this was a done deal. I just had to assume the position and take it. I wasn't allowed a final statement, written nor verbal, so I figured I'd do my own. I spent all night thinking up of some nasty villain shit to say.

'You haven't seen the last of me,' I said, firing off the most menacing glare I could manage, but the judge chuckled and stole the last word from me.

'I most certainly think so,' he said, strolling off with a satisfied grin stapled on his face.

After that, things went faster.

They took me to a small room, crowded by a dozen guards, where I was told to strip out of my pinstripe Brooks Brothers – I had wanted to look my most 'Al Capone' for the final day – and then forced to don an orange prison jumpsuit.

Once I was in criminal garb, a young woman came into the room and walked right up to me. My hands were still free, so she was taking a huge risk, but there wasn't an ounce of trepidation on her face. She was rather plain-looking, despite the sharp suit and the killer pumps, but her eyes were the oddest shade of violet I had ever seen. She smiled, trying to put me at ease, and I realized I was cringing, pressing away from her against the heavy armor of the guard behind me. There was something about her face, perhaps the lack of emotion, that made me feel like I was about to be assaulted by a force more powerful than mine.

'No need to be afraid, Mr. McKeown,' she said, the first person to use my actual name in the whole proceeding.

'Who are you?' I asked.

'I'm just here to calm you,' the woman said, not realizing that her odd appearance was doing the complete opposite. 'It's a long trip to where you're going, and this will make it much easier.'

She pulled a small, non-descript case out of her jacket pocket and opened it to reveal an inhaler, like an asthmatic might use.

'Ready?' she said.

I looked around, 'For what?'

'No need to be afraid,' she said, raising an eyebrow as if she found my squeamishness comical.

'What the hell is in that?'

She shrugged, 'It's a muscle relaxant.'

'Fuck you,' I said. 'You take it.'

'Mr. McKeown,' she said, 'You've been remanded to the custody of the Utopia Prison staff. I am the deputy administrator, Carla Dressler. This is all part of the protocol.'

Ms. Dressler looked at the guards and sighed.

'I do this five times a month,' she said, cocking her head aside to get a good look up at me. 'Now please, we're wasting time here.'

I shot a glance at one of the guards behind me, but the plexi-steel canopy over their armored helmets didn't allow me a look to his face.

'I have a feeling I'm going to regret this,' I said, opening my mouth and leaning down.

Dressler stuck the inhaler into my mouth and pressed the release valve, filling my lungs with a cold mist that tickled and made me cough.

'Just a relaxant, huh?' I said, but already the chemicals were coursing through my veins, pounding through my body, and I was hit by a sudden wave of euphoria and dizziness that made me fall to my knees.

'Fucking bitch,' I said, slipping into a deep sleep.



I woke aboard a prop-driven plane with a rear-boarding ramp, most likely a C-130 or C-141, surrounded by guards sitting along the walls of the craft. I was lying prone on a cold metal trolley, hog-tied by power-dampening manacles. I needed to go to the bathroom, but none of the guards responded, until my pleas became louder, and one of the guards laughed.

'Why don't you just shit yourself?' he said, drawing a few tired chuckles from his companions.

I ripped the manacles from my hands and feet and stood, listening to their distressed gasps beneath their masks after witnessing a feat they couldn't believe.

'What if I ran right through the cockpit, and knocked this bird out of the sky?' I said. 'Any of you guys have parachutes?'

One guard stood, his knees were literally shaking.

'I need to use the head,' I said, flexing my shoulders and cracking my neck. 'Or this plane is going down.'

'Sure,' he said, leading me to the back of the plane.

After I was done, they threw a hood over my head and put the manacles back on, this time treating me with a little more care and respect. Between the dark and the motion of the plane, I felt tired again and drifted off to sleep.

I could have fought them, torn the guards out of their cute power suits and made the pilot fly me wherever I wanted. But then what? I had come to realize that I wasn't a villain. It wasn't in my nature. Apogee had captured my essence in one sentence, 'you haven't had to grow up yet.' Well, Hashima snapped me out of a thirty-odd-year funk.

The plane's rough touchdown woke me, and after a short taxi, they rolled my trolly down the back ramp. It stopped at the base to get me to my feet, letting me walk the rest of the way. We had arrived somewhere hotter and far more humid than where we'd left. My undershirt was sticky with sweat and the jumper was clinging to my skin before I had taken the last step off the rear ramp. Someone ripped the hood off my head, then they led me across the steaming tarmac into a large warehouse or hangar. I was standing in front of a massive metal device that reminded me of the interior of an oil rig, with coiled wires jutting from everywhere, leading to a control center manned by a trio of men wearing lab coats. The machine was like a mini refinery, abuzz with electrical power and readout meters, with heavy wiring leading to a series of thrumming generators. The device had more in common with something you would find dominating a mad scientist's lab from a low-budget 1940s movie, loud and sparking with excess power.

I had no idea what it was at first, but one thing drew my attention: a sealed cockpit at the epicenter of the metal contraption.

Blackjack Handbook

I was so amazed by the device, possibilities running rampant through my head, that I let them lead me to the enclosed chair without argument. Besides, I was on a ship that had sailed, its course set, and I was the lone passenger. With little ceremony, they threw me inside what was, in essence, a cockpit. The guards strapped me to the chair and slammed the cowling closed as they fired up the machine.

Poker Handbook

A dozen technicians huddled around the control center fiddling with the dials, and one of them came to a large knob, spinning it clock-wise as the power surged. One of the armored guards, I think the one that had laughed at me, waved, and in a flash, I was gone. The memory was familiar, and only at that moment did I realize what they had done to me.

When the blinding lights faded, I found myself atop a small strip of rock, maybe a quarter mile long and half again as wide, floating in that inky burnt orange sky, surrounded by other mini-islands. Torn from their host planets, these shards of earth were satellites to a central foundering planet, a cataclysmic orb that had failed upon itself and now was a dripping mass of lava and rock. Hovering above the ruined world was the citadel of crystal and silver, home of the Lightbringers.

The bastards had sent me back to Shard World.

ModernBlackjack - Free Version

by Norman Wattenberger

Modern Blackjack, the Book

Modern Blackjack is a free 540-page web-book covering Blackjack fromthe basic rules to advanced topics like shuffle tracking, hole-card play,and team play. The rules of Blackjack are very simple. Nonetheless, anamazing amount can be said about this seemingly trivial game. To keepthe book to a reasonable number of pages, many pages have been removedand are kept separately. Otherwise, it would contain over 1,000 pagesand you would get carpal tunnel syndrome trying to read it online. Youcan find links on this page and in the book to the extra material. Thereis also a bit of free software supplied in conjunction with the advancedtopics.

The book can be navigated using next and previous buttons, or via theindex, table of contents, page and chapter jump controls. Published Versionsare also available if you don't want to get carpal tunnel syndrome pagingthrough 540 pages online. The published version is newer and expanded.Click on Published Versions in the menu at the left for the second edition.Click below to enter Modern Blackjack.

AdditionalInfo

Chapter One — Sample REKO Charts

Following are the do-it-yourself charts discussed on page 76 of the book.One of the interesting aspects of REKO is that you can create a set ofstrategy charts that look just like Basic Strategy charts and take theminto a casino. Casinos have no problems with Basic Strategy charts. Sincethe REKO indexes are all +2, you don't need to include numeric indexes.Simply create a Basic Strategy chart with a mark wherever there shouldbe an index of +2. I have created a set of charts like this, which youcan modify and print. You can add your own title like 'HoroscopeWeekly.' Feel free to change colors or anything else to further disguisethe charts. Three formats are included. Microsoft Word, RTF (supportedby nearly all word processors), and HTML. Click on an HTML table to seean example. (Note: The table format and colors are a blatant rip-off ofKen Smith's BS engine.)

  • HTML
  • Microsoft Word
  • Rich Text Format

Chapter Eight — SuperSCOREs

You can find tables of the SuperSCOREs mentioned in the Strategy ComparisonsChapter at www.qfit.com/book/SuperSCORE.htm.

Chapter Thirteen— Tables of Tables

To save space in the book, 70 additional pages of tables and charts forrule combinations that are rare have been placed online. Note: These filesmay take a while to load.

Chapter Eighteen — 800 Pages of Data

To obtain information about the inner workings of Blackjack, we simulatebillions of hands. I have placed the output of simulations of REKO, FELTand Hi-Lo on the web. These are partial outputs of CVData 20-billion-roundsimulations and contain a great deal of information not supplied elsewherein the book. At first, I thought of including the data in the book. ThenI realized there are 800 pages of data. Much as it would be nice to havethe thickest book on Blackjack, I decided instead to point to the dataonline. Explanations can be found in the book. Note: These files may takea while to load. The sims can be found at:

  • REKO Data
  • FELT Data
  • HILO Data
Blackjack Handbook

But I did say one thing.

My attorney didn't want me to take the stand and I took his advice. In his words, there was nothing to be gained; this was a done deal. I just had to assume the position and take it. I wasn't allowed a final statement, written nor verbal, so I figured I'd do my own. I spent all night thinking up of some nasty villain shit to say.

'You haven't seen the last of me,' I said, firing off the most menacing glare I could manage, but the judge chuckled and stole the last word from me.

'I most certainly think so,' he said, strolling off with a satisfied grin stapled on his face.

After that, things went faster.

They took me to a small room, crowded by a dozen guards, where I was told to strip out of my pinstripe Brooks Brothers – I had wanted to look my most 'Al Capone' for the final day – and then forced to don an orange prison jumpsuit.

Once I was in criminal garb, a young woman came into the room and walked right up to me. My hands were still free, so she was taking a huge risk, but there wasn't an ounce of trepidation on her face. She was rather plain-looking, despite the sharp suit and the killer pumps, but her eyes were the oddest shade of violet I had ever seen. She smiled, trying to put me at ease, and I realized I was cringing, pressing away from her against the heavy armor of the guard behind me. There was something about her face, perhaps the lack of emotion, that made me feel like I was about to be assaulted by a force more powerful than mine.

'No need to be afraid, Mr. McKeown,' she said, the first person to use my actual name in the whole proceeding.

'Who are you?' I asked.

'I'm just here to calm you,' the woman said, not realizing that her odd appearance was doing the complete opposite. 'It's a long trip to where you're going, and this will make it much easier.'

She pulled a small, non-descript case out of her jacket pocket and opened it to reveal an inhaler, like an asthmatic might use.

'Ready?' she said.

I looked around, 'For what?'

'No need to be afraid,' she said, raising an eyebrow as if she found my squeamishness comical.

'What the hell is in that?'

She shrugged, 'It's a muscle relaxant.'

'Fuck you,' I said. 'You take it.'

'Mr. McKeown,' she said, 'You've been remanded to the custody of the Utopia Prison staff. I am the deputy administrator, Carla Dressler. This is all part of the protocol.'

Ms. Dressler looked at the guards and sighed.

'I do this five times a month,' she said, cocking her head aside to get a good look up at me. 'Now please, we're wasting time here.'

I shot a glance at one of the guards behind me, but the plexi-steel canopy over their armored helmets didn't allow me a look to his face.

'I have a feeling I'm going to regret this,' I said, opening my mouth and leaning down.

Dressler stuck the inhaler into my mouth and pressed the release valve, filling my lungs with a cold mist that tickled and made me cough.

'Just a relaxant, huh?' I said, but already the chemicals were coursing through my veins, pounding through my body, and I was hit by a sudden wave of euphoria and dizziness that made me fall to my knees.

'Fucking bitch,' I said, slipping into a deep sleep.



I woke aboard a prop-driven plane with a rear-boarding ramp, most likely a C-130 or C-141, surrounded by guards sitting along the walls of the craft. I was lying prone on a cold metal trolley, hog-tied by power-dampening manacles. I needed to go to the bathroom, but none of the guards responded, until my pleas became louder, and one of the guards laughed.

'Why don't you just shit yourself?' he said, drawing a few tired chuckles from his companions.

I ripped the manacles from my hands and feet and stood, listening to their distressed gasps beneath their masks after witnessing a feat they couldn't believe.

'What if I ran right through the cockpit, and knocked this bird out of the sky?' I said. 'Any of you guys have parachutes?'

One guard stood, his knees were literally shaking.

'I need to use the head,' I said, flexing my shoulders and cracking my neck. 'Or this plane is going down.'

'Sure,' he said, leading me to the back of the plane.

After I was done, they threw a hood over my head and put the manacles back on, this time treating me with a little more care and respect. Between the dark and the motion of the plane, I felt tired again and drifted off to sleep.

I could have fought them, torn the guards out of their cute power suits and made the pilot fly me wherever I wanted. But then what? I had come to realize that I wasn't a villain. It wasn't in my nature. Apogee had captured my essence in one sentence, 'you haven't had to grow up yet.' Well, Hashima snapped me out of a thirty-odd-year funk.

The plane's rough touchdown woke me, and after a short taxi, they rolled my trolly down the back ramp. It stopped at the base to get me to my feet, letting me walk the rest of the way. We had arrived somewhere hotter and far more humid than where we'd left. My undershirt was sticky with sweat and the jumper was clinging to my skin before I had taken the last step off the rear ramp. Someone ripped the hood off my head, then they led me across the steaming tarmac into a large warehouse or hangar. I was standing in front of a massive metal device that reminded me of the interior of an oil rig, with coiled wires jutting from everywhere, leading to a control center manned by a trio of men wearing lab coats. The machine was like a mini refinery, abuzz with electrical power and readout meters, with heavy wiring leading to a series of thrumming generators. The device had more in common with something you would find dominating a mad scientist's lab from a low-budget 1940s movie, loud and sparking with excess power.

I had no idea what it was at first, but one thing drew my attention: a sealed cockpit at the epicenter of the metal contraption.

Blackjack Handbook

I was so amazed by the device, possibilities running rampant through my head, that I let them lead me to the enclosed chair without argument. Besides, I was on a ship that had sailed, its course set, and I was the lone passenger. With little ceremony, they threw me inside what was, in essence, a cockpit. The guards strapped me to the chair and slammed the cowling closed as they fired up the machine.

Poker Handbook

A dozen technicians huddled around the control center fiddling with the dials, and one of them came to a large knob, spinning it clock-wise as the power surged. One of the armored guards, I think the one that had laughed at me, waved, and in a flash, I was gone. The memory was familiar, and only at that moment did I realize what they had done to me.

When the blinding lights faded, I found myself atop a small strip of rock, maybe a quarter mile long and half again as wide, floating in that inky burnt orange sky, surrounded by other mini-islands. Torn from their host planets, these shards of earth were satellites to a central foundering planet, a cataclysmic orb that had failed upon itself and now was a dripping mass of lava and rock. Hovering above the ruined world was the citadel of crystal and silver, home of the Lightbringers.

The bastards had sent me back to Shard World.

ModernBlackjack - Free Version

by Norman Wattenberger

Modern Blackjack, the Book

Modern Blackjack is a free 540-page web-book covering Blackjack fromthe basic rules to advanced topics like shuffle tracking, hole-card play,and team play. The rules of Blackjack are very simple. Nonetheless, anamazing amount can be said about this seemingly trivial game. To keepthe book to a reasonable number of pages, many pages have been removedand are kept separately. Otherwise, it would contain over 1,000 pagesand you would get carpal tunnel syndrome trying to read it online. Youcan find links on this page and in the book to the extra material. Thereis also a bit of free software supplied in conjunction with the advancedtopics.

The book can be navigated using next and previous buttons, or via theindex, table of contents, page and chapter jump controls. Published Versionsare also available if you don't want to get carpal tunnel syndrome pagingthrough 540 pages online. The published version is newer and expanded.Click on Published Versions in the menu at the left for the second edition.Click below to enter Modern Blackjack.

AdditionalInfo

Chapter One — Sample REKO Charts

Following are the do-it-yourself charts discussed on page 76 of the book.One of the interesting aspects of REKO is that you can create a set ofstrategy charts that look just like Basic Strategy charts and take theminto a casino. Casinos have no problems with Basic Strategy charts. Sincethe REKO indexes are all +2, you don't need to include numeric indexes.Simply create a Basic Strategy chart with a mark wherever there shouldbe an index of +2. I have created a set of charts like this, which youcan modify and print. You can add your own title like 'HoroscopeWeekly.' Feel free to change colors or anything else to further disguisethe charts. Three formats are included. Microsoft Word, RTF (supportedby nearly all word processors), and HTML. Click on an HTML table to seean example. (Note: The table format and colors are a blatant rip-off ofKen Smith's BS engine.)

  • HTML
  • Microsoft Word
  • Rich Text Format

Chapter Eight — SuperSCOREs

You can find tables of the SuperSCOREs mentioned in the Strategy ComparisonsChapter at www.qfit.com/book/SuperSCORE.htm.

Chapter Thirteen— Tables of Tables

To save space in the book, 70 additional pages of tables and charts forrule combinations that are rare have been placed online. Note: These filesmay take a while to load.

Chapter Eighteen — 800 Pages of Data

To obtain information about the inner workings of Blackjack, we simulatebillions of hands. I have placed the output of simulations of REKO, FELTand Hi-Lo on the web. These are partial outputs of CVData 20-billion-roundsimulations and contain a great deal of information not supplied elsewherein the book. At first, I thought of including the data in the book. ThenI realized there are 800 pages of data. Much as it would be nice to havethe thickest book on Blackjack, I decided instead to point to the dataonline. Explanations can be found in the book. Note: These files may takea while to load. The sims can be found at:

  • REKO Data
  • FELT Data
  • HILO Data

Chapters Fourteen and Fifteen — Free Blackjack Software

The Shuffle Tracking chapter and the Team chapter refer to free Windowssoftware for NRS calculation and Blackjack team player analysis. Clickthe link below to install this software. The software is described inthe free book.

To see the Casino Verite software, go to CasinoVerite Blackjack Software.

All Chapters — Charts and Illustrations

Large versions of the 300 charts in the book also exist on this site.Use the addresses in the book supplied below each chart to locate them.

Modern Blackjack — The free Blackjack book





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